Jasper got his start in the late 90's, making drum'n'bass under the alias, Sonic. Alongside his frequent sparring partner, Silver, he had string of releases on seminal labels such as Metalheadz, Reinforced, soul:R and Reinforced.
In a strange twist, Jasper moved into independent game development in 2012 with the release of Lone Survivor, his hit Lynchian survival horror on Steam, PlayStation 3, 4 and Wii U. During this time he also worked with Dennaton Games on music for the indie game smash, Hotline Miami, and its sequel.
Ghost Drives represents a return to Jasper's dancefloor roots, and his evolving aesthetic. Its textures are inspired by modern music, but created with old machines and techniques. From the fluid and genreless forms of the UK underground, to cloud rap, the LA beat scene or even Gqom.
The idea was to collect all lost fragments of imaginary past creations - stored on a near-dead hard drive - and to somehow preserve the feeling of them, that would otherwise be lost. Our data is always in entropy.
The kind of thing that makes no sense to do by sheer virtue of how long it took, and how much was discarded along the way.